DRAFT
Creating Is Not Enough — It’s Also About Educating The Next Generation.

Established in 2015 in Singapore, Sangnila Interactive Media and Technology PTE.LTD It started as an idea of supporting Singapore Media Development Authority in building the brand Asian Media HUB.

In 2019, Sangnila Interactive Media and Technology branched out internationally to Singapore’s most populous and talent rich neighbouring country, Indonesia and based in Jakarta and Bandung.

ARTS ACADEMY & INTERACTIVE MEDIA AND TECHNOLOGY

Our Two Divisions
That Make Up Sangnilla

Sangnila consists of two divisons, Arts Academy and Interactive Media & Technology. Arts Academy deals with teaching and providing service for our students so they may learn about programming and animation among others. The Interactive Media & Technology division focuses on our products and services we provide for our valuable clients.  

VISION & MISSION

Strong Values And Great Education Creates A Strong Foundation

Our Vision :

Embracing Asian Culture, Principles, and Values As Our Cornerstone

We at Sangnila believe that our Asian values such as hard work and discipline are the foundation that will build and develop our company.

At Arts Academy, we empower people who would like to work in the same field by providing education of STEAM (Science, Technology, Engineering, Art, and Math) with hopes to inspire the next generation of artists and programmers.

At Sangnila Interactive Media And Technology we believe that a strong work ethic will be the backbone for us to always deliver on the tasks given to use by our partners and clients.

We hope that all of these values will help us move forward and become a better company and also better people.

Our Mission :

Developing, Educating, And Creating New Ideas

Introducing digital technology from an early age, so the young generation in Indonesia has a design thinking not as a user but rather as a creator that fosters a creative mentality. This will help to develop human resources in Indonesia so they are ready to face the era of digital technology and creative industry market, which is currently growing rapidly and is in need of many professionals.

The Leaders of Sangnila

Sangnila is a company striving in advancement of technology and education. Our team is very professional and experienced. Our passion is poured into everything we do.

Iswan Sudaryo

Iswan Sudaryo

CEO

Iswan has worked on numerous animation, games and TV commercial projects as Technical Director. He was also an award-winning animation lecturer who is involved in variety of digital visualisation, educational and commercial project produced in Singapore. Further, Iswan is a certified Autodesk Specialist Consultant, taking charge of training aspiring 3D designers and animators in the use of Autodesk Maya and Mudbox in Singapore, Brunei, and currently Indonesia.

Ario Setiono

Ario Setiono

Chairman

Being the co-founder and CEO of successful IT company ARTechnology, Antonius has a wealth of experience in project management, systems analysis, and corporate management. Besides computer studies, he makes it a point to share his extensive working knowledge with his students.

Antonius Hendrik

Antonius Hendrik

COO

Being the co-founder and CEO of successful IT company ARTechnology, Antonius has a wealth of experience in project management, systems analysis, and corporate management. Besides computer studies, he makes it a point to share his extensive working knowledge with his students.

Heppy Glenfaten

Heppy Glenfaten

Chief of Business

Vito specialises in 3D character animation and comic drawing. He has worked on many animated TV series – including Ella the Elephant, Peter Rabbit, Origanimals, and Boing – The Play Ranger.

Vito Martian

Vito Martian

Animation Director

Vito specialises in 3D character animation and comic drawing. He has worked on many animated TV series – including Ella the Elephant, Peter Rabbit, Origanimals, and Boing – The Play Ranger.

Riska Dewi

Riska Dewi

Computer Science

Riska is also a co-founder of ARTechnology. In the company, she heads the software development and quality assurance team. Because she is a programmer by practice, Riska is able to effectively impart her coding skillset and real-life experience to her students.

Progression is always important

What's Next For Sangnila ?

As a company we at Sangnila will never stop trying to improve ourself because there will always be room for improvement. Every project we tackle, every student we teach, and every people we meet will help us grow as time goes on. We will always strive for perfection while always staying grounded and humble because we know that our best is only as good as our last project. Therefore Sangnila will always find new challenges to overcome so that we may become better.